@startuml
sprite $ad [48x48/16] {
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00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
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00DFFFFFFA0001DDDDDD10009FF20000000001FFFFFFF500
00DFFFFFF60006FFFFFF70006FFE3000000001FFFFFFF500
00DFFFFFFC324EFFFFFFE423CFFFFA52366229FFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
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007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000
000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF6000
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}


!define FA5_AD(_alias) ENTITY(rectangle,black,ad,_alias,FA5 AD)
!define FA5_AD(_alias, _label) ENTITY(rectangle,black,ad,_label, _alias,FA5 AD)
!define FA5_AD(_alias, _label, _shape) ENTITY(_shape,black,ad,_label, _alias,FA5 AD)
!define FA5_AD(_alias, _label, _shape, _color) ENTITY(_shape,_color,ad,_label, _alias,FA5 AD)
skinparam folderBackgroundColor<<FA5 AD>> White
@enduml